Dead Island

Dead Island probably won't win any game of the year awards. It's got visual bugs, the controls take a bit to feel normal, and the presentation in general isn't up to snuff. But the game gets a lot right. There is a huge world to explore, thousands of zombies to kill, and tons of side quests to take. Here on the other side of a 25-hour playthrough -- where I skipped a lot of side quests after Act 1 -- I'm anxious to get back into Dead Island, and despite the game's flaws, that's not something I say often.

-- As reviewed by IGN
Dead Island 1

Product details

  • Dead Island 2 takes players across the most iconic locations of the City of Angels, now stained with horror, in an exciting pulp journey from the verdant suburbia of Beverly Hills to the quirky promenade of Venice Beach
  • Combat delivers the most intense, visceral and gory first person experience possible, with plenty of weapons and tactical (and brutal) options to chew your way through the zombie horde
  • There are 6 characters to choose from, each with their own unique personality and dialogues - You can fully customize the abilities of each Slayer, with our brand-new skill system allowing you to re-spec instantly and try out the craziest builds.
  • Our LA is crawling with zombies that look & react realistically - These mutated wretches are the reanimated, rotten heart of Dead Island 2 with dozens of distinct zombie types, each with their own mutations, attacks & hundreds of LA-themed variants
  • Day 1 Edition includes the Memories of Banoi Pack - Banoi War Club, Memories of Banoi Baseball Bat, Weapon Perk – balanced, Personal space skill card

PROS

CONS

Expert reviews and ratings

By IGN on September 04, 2011
Dead Island probably won't win any game of the year awards. It's got visual bugs, the controls take a bit to feel normal, and the presentation in general isn't up to snuff. But the game gets a lot right. There is a huge world to explore, thousands of zombies to kill, and tons of side quests to take. Here on the other side of a 25-hour playthrough -- where I skipped a lot of side quests after Act 1 -- I'm anxious to get back into Dead Island, and despite the game's flaws, that's not something I say often.
80
By IGN on September 07, 2011
Dead Island probably won't win any game of the year awards. It's got visual bugs, the controls take a bit to feel normal, and the presentation in general isn't up to snuff. But the game gets a lot right. There is a huge world to explore, thousands of zombies to kill, and tons of side quests to take. Here on the other side of a 25-hour playthrough -- where I skipped a lot of side quests after Act 1 -- I'm anxious to get back into Dead Island, and despite the game's flaws, that's not something I say often.
80