Dying Light
With a bit more narrative care, Dying Light could’ve been a classic of a zombie game. Instead, it’s merely a few steps in the right direction.
-- As reviewed by PCWorld
Product details
- VAST OPEN WORLD - Participate in the life of a city engulfed in a new dark era. Discover different paths and hidden passages, as you explore its multiple levels and locations
- CREATIVE & BRUTAL COMBAT - Take advantage of your parkour skills to tip the scales of even the most brutal encounter. Clever thinking, traps and creative weapons will be your best friends
- DAY AND NIGHT CYCLE - Wait for night to venture into dark hideouts of the Infected. Sunlight keeps them at bay, but once it’s gone, monsters begin the hunt, leaving their lairs free to explore
- CHOICES & CONSEQUENCES - Shape the future of The City with your actions and watch how it changes. Determine the balance of power by making choices in a growing conflict and forge your own experience
PROS
+ Parkour makes getting around the city fun
+ Weighty, grisly combat
CONS
- Fetch quest after fetch quest
- Boring main character, predictable story
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Expert reviews and ratings
By PCWorld on February 03, 2015
With a bit more narrative care, Dying Light could’ve been a classic of a zombie game. Instead, it’s merely a few steps in the right direction.
70
By IGN on January 27, 2015
Beginning as a furtive, desperate survival-horror experience, Dying Light gradually and gratifyingly evolves into a fast, hyper-violent celebration of vertical freedom and zombie destruction. Its main story is unspectacular, but the memorable side quests and sheer fun of exploring its world do a fantastic job of offsetting that, making Dying Light one of the most engrossing open-world games – zombie-infested or otherwise – I've played in a while.
85
By TrustedReviews on January 30, 2015
Don’t get too excited about the plot, either. You’re the agent for some shifty global aid organisation, parachuted into Harran, a Turkish city in the grip of a zombie pandemic. Your job is to retrieve mysterious files, and you soon find yourself under cover with an organised group of survivors, working together to maintain some kind of order and keep the few remaining citizens alive. However, you’re also forced get involved with a brutal gang of thugs, led by a psychotic warlord. From its railroaded, no-choice moral choices to its philosophy-spouting nutjobs, Dying Light takes its characterisation and plot twists direct from the Far Cry playbook, and you’ll spend a large chunk of the early game wondering how long your hero will keep taking orders from people who are clearly up to no good. Still, at least we’re spared the downright woeful plotting and slapstick gore of the Dead Island games.
80