Medal of Honor: Airborne
Frankly, in a four-month period when we also see Bioshock, Halo 3, Haze, Call of Duty 4 and Crysis, I was looking forward to seeing this game in the same way that you might look forward to dinner with distant relatives when you could be in the pub with friends: there’s a small chance that you might enjoy it, but the chances of boredom were riding rather high. After all, isn’t this the franchise that introduced the realistic World War II shooter, then milked it to the point of extinction? Hasn’t even Call of Duty seen reason to leave those damn Nazis alone? My personal feeling is that the last couple of console MoHs weren’t nearly as rotten as some would make out, but even I’d have to admit that the series had lost its way. Wasn’t it time to put this old dog to sleep, once and for all?
Product details
- Open Battlefields: Start each mission with an airdrop into enemy territory where the landing spot you choose can dramatically change the course of battle. On the ground, tackle enemies and complete objectives in whatever order you chose as your navigate your way through a massive, free-roaming environment.
- Vertical Combat: Fight on the ground or atop roofs, balconies, towers, ruins, and natural formations in a variety of environments authentic to the European Theater of War.
- Affordance AI: A formidable new AI system delivers unpredictable and intelligent enemies which challenge even your most battle-hardened strategies.
- Upgradeable Weapons: For the first time, enhance your chosen weapon with authentic, customizable field modifications that affect your marksmanship.
- War is Hell: How and where you engage the enemy triggers death animations unique to each and every encounter.